Hi, I'm Rod Ellison 👋

Senior Software Engineer and Technical Artist

Runes of Pandora

2020
Runes of Pandora

This personal project is not yet complete, but I do intend to ultimately finish it when I find some time to dive into green-screen composition and hopefully have a few friends to try their acting skills.

Unity for Filmmaking

Unity for Filmmaking

I spent some time learning some new techniques since doing the NeonChallenge “The Prodigal Daughter” project and wanted to try another project that uses Unity for Cinematics and Film making. I suppose part of the inspiration came from seeing Netflix shorts from companies like Oats Studios, and others who use Game engines for Film making.

My story is about a group of explorers on some distant planet who stumble across a site that has mysterious Runes. Spaceships, odd creatures, and some hostile environment to create atmosphere. I made particular use of a tool called “Deckard Render” to try to achieve a more realistic cinematic f-stop, aperature and motion blur.

The snow and all effects towards the latter part of the scene is all Unity VFX. One day!, Spielberg, watch out!

Watch the video Click to watch the video.